The Indonesia Games Market Bootcamp
Indonesia is a rising powerhouse for digital games and esports, given its ever-increasing rate of internet and smartphone users. With more than 171 million citizens connected to the internet, Indonesia currently has the world’s fourth largest number of internet users. Its population size and demographics, combined with the rise of purchasing power and government support, have led the country into a ripe position in the gaming industry.
To explore new opportunities in this huge untapped market, join us at the upcoming ‘Indonesia Games Market Bootcamp’. The sessions will deep dive into esports, market trends and gamer insights. Learn also about Indonesia’s unique landscape, key industry players and how to take part in its future successes.
This event is part of gamescom asia ‘Games Market Bootcamp’ series – a digital initiative to provide comprehensive insight into fast-growing yet often under-explored markets in Asia Pacific.
|THURSDAY, 12 NOVEMBER 2020|
|Timings are based on Singapore Time: GMT+8|
Adam Ardisasmita, Vice President, Asosiasi Game Indonesia (AGI)
|3:05pm||Games Market Overview: Indonesia vs. Southeast Asia
This presentation focuses on the Indonesia games market. Takeaways include market size and forecasts by platform, gamer insights, as well as the trends shaping the future of games and the game industry in the Indonesia and how it fares in comparison to the rest of Southeast Asia. There will also be a deeper dive into esports, regulatory environment, and popular games. Lastly, this presentation discusses the challenges and opportunities for the games industry in the country.
Darang Candra, Director for Southeast Asia Research, Niko Partners
How to Maximise Opportunity in the Indonesian Game Industry Landscape
Muhammad Neil El Himam, Deputy Chairman for Digital Economy & Creative Products, Ministry of Tourism & Creative Economy Indonesia
|4:15pm||Indonesia’s Creative Economy: How Online Gaming & Esports Might Be the New Growth Drivers in the Making
The global video game industry is booming despite the prevalent economic hardships caused by the COVID-19 pandemic. One of the key takeaways from the current spike in gaming is that the industry has the potential of becoming Indonesia’s new growth driver for the creative economy.
Lokapala, Indonesia's first multiplayer online battle arena (MOBA) game, explores how the esports theme can enable cross-sector collaboration and further stimulate growth of the creative economy, in the post-COVID-19 world.
Dr. Jerry Sambuaga, Vice Minister, Ministry of Trade Indonesia
Ivan Chen, President, Cipta Kreasi Indonesia (CAKRA)
|4:40pm||Networking & See You at the Next One!|